Daniel-Brian Advertising creates a wide range of media for a wide range of clients. During my years at this agency I have worked on 2D animation, 3D character animation, Fur and Fabric look development, Achitectural Visualization, Pre-Visualization for Animation, 2D hand drawn storyboarding, Photoreal Storyboarding, Illustration for Books, and Visual Effects for Broadcast Media.
The tools I work with are equally diverse. I am using Maya for 3D, Vray for Hard Surface Renders, Arnold for Fur and Flesh Renders, Xgen and Yeti for Fur, Marvelous Designer for Fabric, After Effects for 2D Tracking and Compositing, Premiere for Editing, Nuke X for 3D Tracking and Visual Effects Compositing, Zbrush for Modeling, and good old Paper and Pencil for layouts and concepts.
This job has become a way for me to branch out and gain proficiency on projects and tools I love on an everyday basis.