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| All images
from Inspired 3D Modeling and Texture Mapping by Tom Capizzi. |
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The following, a continuation of the tutorial on Organic Texture Mapping, which was
published earlier this month, is next in a number of adaptations from
the new Inspired
series published by Premier Press. Comprised of four titles and edited
by Kyle Clark and Michael Ford, these books are designed to provide
animators and curious moviegoers with tips and tricks from Hollywood
veterans. The following is excerpted from Modeling & Texture
Mapping.
Import the Textures into Photoshop
Deep Paint can create high-quality 2D image maps by interpolating
the 2D ortho-graphic texture images that were created earlier onto a 3D
model. This would be very time consuming to do in a 2D paint program.
But the 2D editing tools in Deep Paint are not as stable and reliable
as the tools in Photoshop; therefore, Deep Paint has a plug-in that
facilitates the import and export of 2D images to Photoshop.
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| [Figure
33] The wing texture is imported from Deep Paint. |
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The texture maps that were created in Deep Paint are imported back into
Photoshop for final clean-up using the Deep Paint plug-in. This process
is not only efficient and fast, but it also creates an image of the UVs
that appears as a layer in Photoshop that helps in the process of
painting textures in 2D.
Wing
1. Open the wing texture in Photoshop. The bottom of the wing
will be missing. The barn owl’s wing has a light underside that matches
the belly. Import the texture created for the side projection texture
into Photoshop (Figure 33).
2. Cut and paste sections of the white spotted texture to the underside
of the wing, making sure to keep it on a separate layer than the rest
of the wing (Figure 34). Pay attention to the direction of the
feathers; if necessary, rotate the feathers (Figure 35).
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| [Figures
34 & 35] Texture from the side image is cloned on the wing
texture (left). The rest of the wing underside is filled in (right). |
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3. Clean up the white areas and merge with the gray-brown areas. Blend
where the two colors meet (Figure 36).